As with all collaborative projects I did not do it alone. Although the above game assets were built by me it could not have been done without my colleagues. For instance, credit goes to Sean McDonald for the cloth simulation of the background flag. Credit goes to Jeffrey Davis for the Substance Designer configuration for the embroidered flags. Credit goes to Liquid Development for the processing of each team logo as well as the fire and smoke sprites used as part of the motif. Some of the work above utilized existing assets such as the light gantry and some background elements in the recap environment. Some of the Ui assets depicted here include work done by the amazing Justin Cook. The list goes on.

All game captures above came from the excellent game play videos of Chris Smoove. The original videos can be seen here: https://www.youtube.com/@chrissmoove


Thank you!
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